Shapeshift 2 is Here! No longer requiring Clickteam Fusion 2.5+! Easier to work with! Now has a home on GitHub!

Or visit the old Shapeshift 1 Page

Why is it called Shapeshift? Shapeshift relies on P3D's Shape system which includes Tris, Quads, Boxes, Spheres, and Cylinders. Shift can be used as another word for Move. Since the program is all about Moving, Rotating, and Scaling P3D's Shapes the name Shapeshift seemed appropriate.